NEXT GENIUM

Overmind

Overmind

About the game

Overmind is a survival game in which the main character has to survive in space.

Players can look forward to:
an open world with unique biomes and special anomalous zones that radically change the usual gameplay;
an unusual system for resource extraction;
four types of spacecraft;
an advanced crafting system;
various tools for exploring the world.
14: Overmind will offer survival genre fans 20 hours of exploring various biomes in outer space. Players will need to extract resources, set up a base, and explore the world using future technologies, collaborate with a representative of a powerful superintelligence, and battle the inhabitants of the anomaly to find a way out of the space trap.

  • Platforms: PC
  • Engine: Unreal Engine 5
  • The approximate release date of the demo: is the first half of 2024
  • Sources of inspiration: Subnautica, No Man's Sky, Prey (2017), Deliver Us Mars.
photo_2024-03-12_19-22-22 (2)

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Formind

Formind

About the game

In the hard survival horror Formind, we revive the spirit of the Japanese zombie horror of the 90s with unique enemy elimination mechanics, realistic dismemberment, resource management and sophisticated artificial intelligence that reacts non-standard to the player's actions. The behavior of zombies unpredictably affects the gameplay, forcing you to look for new fighting tactics every time.

We are inspired by the old Resident Evil, Dead Space and want to convey to the player a sense of insecurity when everything depends on his wit and skills.

  • Platforms: PCs, consoles
  • Engine: Unreal Engine 5
  • The approximate release date of the demo: is the first half of 2024
  • Sources of inspiration: Resident Evil 4, Resident Evil 2 (ремейк), Dead Space, The Callisto Protocol
Рисунок6

Opponents

The opponents in the game are divided into 3 main groups

Рисунок1
Ordinary opponents.

Standard zombies are dangerous in groups of several individuals, a large amount of health, but slow.
Any weapon is effective against them.

Рисунок5
Fortified opponents.

Standard opponents with increased health and protected limbs. They force the player to think over which weapons should be used and how to properly fight a group of opponents.

Special opponents.

Special opponents have improved AI, as well as special abilities that bring variety to the combat system, as well as increase the complexity of the gameplay due to non-standard behavior.

Types of weapons

Of the standard weapons, the player has only a pistol.
The rest of the weapons are various devices and traps that allow you to neutralize opponents from a distance, slow them down, chop off limbs, making opponents less dangerous.
The behavior of opponents and resistance to damage also force the player to use different weapons, choosing them for each opponent, for more effective combat.

Kinetic weapons

Energy weapons

Exo-glove

Визуальный стиль

  • Sci-fi
  • Art Deco
  • Retrofuturism
  • Futurism
The pumping system.

Weapon upgrades.

Each weapon in the game can be improved using consumables and resources.
When improving a weapon, its damage, properties and ammunition increase.

Leveling up the character's characteristics.

Passive
Some of the player's abilities and parameters are passively upgraded as the player uses them

Active
The player manually improves his parameters and abilities using the crafting and improvement system

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Godreaper

Godreaper

About the game

Godreaper is a hardcore souls-like dark fantasy setting inspired by Slavic folklore. In it, the player will try on the role of the hero Stavr. Upon returning from captivity, he found his native land in chaos and devastation. Now he has to fight with the Gods who succumbed to corruption, and go in search of loved ones.

In fierce battles with various monsters and servants of the Gods, the player will be helped by a unique weapon: Everyone has their own alternate form and magical powers. Combining them with abilities taken from the Gods and special artifacts, the player will be able to defeat any enemy.

  • Platforms: PC
  • Engine: Unreal Engine 5
  • The approximate release date of the demo: is the first half of 2024
  • Sources of inspiration: Subnautica, No Man's Sky, Prey (2017), Deliver Us Mars.

Gameplay

Use various weapons, magic and divine abilities to build battle tactics with unique opponents. Explore huge and diverse locations in search of various artifacts and materials to create them. Save up your strength to survive battles with terrifying monsters that have preserved the power of the Slavic gods that they once were.

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Darwin Mission

Darwin Mission

About the game

Darwin Mission is a unique game that organically combines different mechanics and genres — from platformer to arcade with elements of role—playing and strategy. This is more than just an action game. And cooler than just a life simulator. Here, each next stage of evolution brings new challenges and challenges, changes the gameplay and battle tactics.

Darwin Mission is a unique game that organically combines different mechanics and genres — from platformer to arcade with elements of role—playing and strategy. This is more than just an action game. And cooler than just a life simulator. Here, each next stage of evolution brings new challenges and challenges, changes the gameplay and battle tactics.

The path from a simple cell to a galactic empire built by artificial intelligence will not be easy, but it will definitely be exciting and interesting!

  • Platforms: PCs, consoles
  • Engine: Godot
  • The approximate release date of the demo: 2024
  • Sources of inspiration: Spore
Poster 2 copy (1) (1)

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Blue Book

Blue Book

About the game

Blue Book is a point & click quest with deck-builder elements based on the most famous incidents involving the intervention of aliens. The player will control Bill Casey, an FBI agent who has arrived in a city gripped by an epidemic of sudden murders. But crime scenes contain not only traces of alien influence, but also secrets of the hero's own past.

A distinctive feature of the project is a unique system of "Mentalism". Bill's special training allows him to read the thoughts and emotions of his interlocutors, as well as influence them. In the gameplay, these features are reflected through a system of special maps. Thanks to her, the conversation literally turns into a fight.

  • Platforms: PCs, consoles
  • Engine: Godot
  • The approximate release date of the demo: January-February 2024
  • Sources of inspiration: Disco Elysium, isometric quests

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Aldmerium

Aldmerium

About the game

In the role-playing game Aldmerium, an artificial Golem with a human soul seeks to help people cope with the invasion of an ancient enemy and his minions. Powerful magicians and ancient spirits of this world are forced to turn to him for help in order to resolve a thousand-year conflict.

  • Platforms: PCs, consoles
  • Engine: Unreal Engine 5
  • The approximate release date of the demo: 2025 year
  • Sources of inspiration: Pathfinder, Divinity: Original Sin, Fallout 1-2, Baldur’s Gate 1-2-3

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